Sessions & search¶
archeus turns Claude Code's flat pile of chats into a browsable workspace: every project Claude Code has ever opened, every session inside it, sorted by recency and searchable across the lot.
Session management¶
- Session browser — every Claude Code project and session, sorted by recency
- Quick-resume — ★/☆ shortcuts on the main screen jump straight back into recent sessions across all projects
- Search — type to filter sessions live; 🔍 Search all sessions finds and resumes any session across every project
- Transcript viewer & export — read any session in a pager (
v) with full-text search inside the conversation (/,n/pto jump between matches) and a message-position counter; export to markdown (e) - Session info — per-session tokens, est. cost, models, git branch, duration (
i) - Archive — move sessions to a restorable
archived/folder instead of deleting (d, toggle view withA). The archived view spans every configured account, like the live list, and Restore puts a session back in the account it came from. - Rename / Fork / Continue — rename (
r), fork (f), or continue the latest session (claude -c) - Tags — tag sessions (
t); tags show inline and are searchable -
Changed files — list the files a session edited/created, derived from its tool calls (
F) -
Context hand-off — start a new session seeded with any prior session's transcript, from any account: Hand off in the session's detail pane in the GUI,
⇧Kin the terminal UI. See Context hand-off.
The full key map for these actions is on the Usage page.
Flow graph¶
A transcript answers what was said. It cannot answer where the three hours went, because a message list has no shape — a tool call that blocked for 90 seconds looks exactly like one that returned instantly.
Flow (in a session's detail pane, next to Transcript) opens that session as a live flow graph in its own window: every prompt, model turn, tool call, result, error and subagent laid out on the session's own clock.
- Tools above the spine, results below, joined by a line whose slope is how long the call took. A slow tool leans; an instant one is vertical.
- Click any node to inspect it — when, how long since the session started, how long it took, what it acted on, what it spent, and an excerpt.
- Play, pause and scrub. Idle gaps are clamped, so a session that sat waiting for two hours does not spend two hours of screen on nothing, and a twelve-hour session replays in seconds. Speed runs from 1× to all.
- Follow a session that is still running: the page polls its transcript once a second and appends what is new.
- Zoom with the wheel, drag to pan. A prompt draws a full-height rule — it is where the session changed direction, and it is how you navigate one.
Works for Claude Code, Codex and pi sessions. What each one can show is decided by what its file actually records: Claude Code carries tool calls, results and subagent lanes; Codex and pi carry prompts, answers, model changes and token spend, plus tool calls where the CLI wrote them.
The behaviour is adopted from zoetrope — see Credits.
Usage analytics¶
- Usage stats dashboard — tokens (in/out/cache) and estimated cost per project and per session, parsed from local transcripts; cached for instant reopening
- Plan usage — daily/weekly limit bars with reset times shown on the main screen
- Daily token tracking (⚙ Usage stats →
d) — per-day table of the last 14 days: tokens in/out/cache, est. cost, sessions, bar chart, today highlighted, live plan-window % alongside. Optionaldaily_token_alertbadge on the main screen when today's tokens cross your threshold.
Costs are estimates at published API rates — useful as a value/consumption gauge if you're on a subscription plan.
Per-project launch control¶
- Effort / model / permissions / agent — reasoning effort, model override,
--permission-mode, and--agentbefore each launch; effort/model/permission remembered per project - New-session options — name the session (
-n) and launch in a git worktree (-w) - Extra PATH entries / Add directories — per-project PATH dirs and
--add-dircontext roots
Quality of life¶
- Themes (17) — switch palette in Settings (live preview, cursor stays on the selection): default, ocean, forest, mono, ember (red), plus Catppuccin Mocha, Catppuccin Latte, Tokyo Night, Dracula, Nord, Gruvbox, Rosé Pine, Kanagawa, Everforest, Ayu, Monokai Pro, Solarized
- AI session titles — unnamed sessions show their AI-generated transcript title
- Settings screen (⚙) — editor, claude.exe path, config dir / account (
CLAUDE_CONFIG_DIR), theme, and default launch options (~/.claude/archeus.json) - Live model list — the launch picker reads what Anthropic actually offers (using Claude Code's own login, no API key, refreshed daily in the background), so a newly released model is selectable without updating archeus. Cost/capability/"best for" stay curated and are inherited by family. Offline or logged out it falls back to the bundled list — never to an empty picker — and a retired model you had pinned keeps its place with a warning rather than resetting itself to default.
- Self-update — archeus checks PyPI for a newer release and says so in the banner.
⚙ Updates(and the GUI's Plugins page) offers the upgrade;Settings → Updatesswitches between tell me, install on quit and off. The install runs in a background worker with no window of its own, while archeus stays open: pip cannot overwrite the console script of the running process, but it can be renamed, so the worker moves it aside and pip writes a fresh one — and puts the old one back if the install fails. The running app keeps the version it started on, so restart to use the new one; Restart now does both at once, closing archeus and bringing it back on the new version. Install on quit is the same worker told to wait for archeus to exit first. A git checkout is told togit pullinstead of having a release installed over it. - Confirm dialogs & multi-select — modern yes/no and checkbox pickers throughout; command keys accent-colored on every screen
- Help screen — press
?for a keyboard reference, generated from the same table that drives the/action palette and the on-screen hints, so it cannot fall behind the keys